Armor Class
18
(Plate)
Hit Points
56
(8d10 + 8)
Speed
60 ft.
STR
20
(+5)
DEX
12
(+1)
CON
18
(+4)
INT
2
(-4)
WIS
12
(+1)
CHA
5
(-3)
Saving Throws
STR +7, CON +6
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60 ft., Passive Perception 14
Languages
Common, Gnomish, Undercommon
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Standing Leap. The striders long jump is up to 40 feet and its high jump is up to 20 feet, with or without a running start.
Actions
Pincers. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (4d4 + 4) slashing damage.
Description
A machine of exhibition that did not seem to turn on those around it like the others, likely due to it's simple nature. These four legged machines are often used as beasts of burden. They will defend themselves if threatened but otherwise are peaceful beings.
Carrying capacity of 600lbs
Comments