Large Beast, Unaligned
Armor Class 14 Natural armour
Hit Points 59 (7d10 + 21)
Speed 50 ft.
STR
19 (+4)
DEX
15 (+2)
CON
17 (+3)
INT
4 (-3)
WIS
14 (+2)
CHA
6 (-2)
Skills Perception +6
Senses Darkvision, Passive Perception 16
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Menacing Chuffs. The Albertosaurus gains an advantage on an attack roll against a creature that is larger than it.

Pack Mentality. For every Albertosaurus in a pack, the Albertosaurus gains 1d4 once per battle on any attack roll.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 12 (2d8 + 3) piercing damage. 

Tail Swipe. Melee Weapon Attack: +5 to hit, reach 5 ft., <3 target(s). Hit: 15 (1d8 + 2) bludgeoning damage. 

Description

Adventurers are often warned of a white beast that is only seen when it wants to be seen, a beast that has been known to battle the mighty White Dragon and one that prowls in the dense cold, frigid forests of Gardium. It is the Albertosaurus.

One of the most feared predators in the region, it hunts in family units and works together to take down larger prey. Younger Albertosaurs lead hunts by directing their prey towards the more powerful adults. With their might, the adults can easily kill the poor morsel. While they usually work together, an Albertosaurus may find itself alone and be required to hunt smaller animals. Even without the support of its pack, an Albertosaurus remains a formidable predator, fearless enough to engage with a fully grown Polar Bear when necessary.

Because of their hunting tactics and ferocity, the Albertosaurus has built up quite a reputation among the Arctic populace. Usually, Albertosaurus will stay in the Arctic region but when food is too scarce, they will travel down into the warmer lands of Gardium and prey on anything they lay eyes on... including humanoids.

Monster Tags: Dinosaur

Habitat: ArcticMountain

DinoNugget

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