Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 slashing damage.
Charm: Upon rubbing up on a humanoid or jumping on its lap while purring, the humanoid must make a DC 10 saving throw or be charmed into petting the cat or playing with it for 1 minute. The creature rolls with advantage if it is allergic to cats. It rolls with disadvantage if it has stated the cat is "cute" or "adorable".
Uncanny Dodge: When a Dex saving throw succeeds, an Awakened Orange Cat takes no damage
"I meant to do that": If an Awakened Orange Cat fails a Dex saving throw, it rolls a d6. On a 1,2, or 3 it takes no damage but somehow instead becomes incredibly dirty and must spend 1d4 rounds grooming itself while looking unconcerned.
Disengage: For an Awakened orange cat, disengaging is a bonus action
Hide: For an Awakened Orange Cat, hiding is a bonus action.
When Grappled, the Awakened Orange cat immediately causes 1d4 damage to whoever is holding it. If it rolls a 4, it automatically succeeds in escaping the grapple.
Description
An awakened orange cat retains its goofiness, loving personality, and curiosity after being awakened. Usually male, it will typically bond with one humanoid, but will seek to convince several others that it is bonded from them, and greedily accepts all handouts. It does not reveal its sentience and ability to talk unless absolutely necessary, or unless it finds it amusing.
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