Amorphous. The bloodbeast can move through a space as narrow as 1 inch wide without squeezing.
Hybrid Nature. The bloodbeast has two creature types: humanoid and aberration. It can be targeted by any effect if it applies to either of it creature types.
Made from Blood. Whenever a creature is reduced to 0 hit points within 10 feet of the bloodbeast, the bloodbeast regains hit points equal to twice the creature's number of maximum hit dice, provided the creature has blood.
Multiattack. The bloodbeast makes four Claw attacks.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage, and the target must succeed on a DC 12 Constitution saving throw or take 9 (2d8) necrotic damage and have its maximum hit points reduced by the same number. A creature that succeeds on the saving throw takes half damage and doesn't have its hit points reduced.
Extract Blood (1/day). The bloodbeast magically pulls on the vitality of the creatures around it. Each creature of the bloodbeast's choice within 30 feet of it must succeed on a DC 15 Constitution saving throw or take 24 (7d6) necrotic damage, and the bloodbeast regains up to half its hit points. On a succesful saving throw, a target takes half as much damage. A creature that has no blood is immune to this effect.
Description
“…but precautions must be taken, for the nature of hemomancy is thus that it absorbs what it may, even its practician, and may twist their nature and their very being into the horrific bloodbeast, which will neverendingly search for more blood to imbibe its destructive desires…”
- Exerpt from “On Hemomancy and Hemocraft”, by hemomancer Deruva Vidictas.
Made from blood. Bloodbeasts are the unfortunate results of dabbling in magics not understood by the one controlling it. Many wizards that choose to study the nature of hemomancy, or blood magic, will find that it is a difficult subject to grasp and control. Those who choose to immerse themselves without enough precautions taken or enough knowledge beforehand may be consumed altogether by the destructive nature of blood magic, and become a bloodbeast - an inhuman, unnatural soul encased in blood, forever searching for more blood to strengthen itself.
Sanguinous desires. Bloodbeasts retain the intelligence of who they were before they became what they are, but can no longer apply it to the world. They may be masterful tacticians in combat, but do not understand the nature of anything that has no blood, such as constructs or undead. And if they do not understand, they become enraged and attempt to extract the blood from those who do not have it, leaving bloodlessness and massacres in its wake.
Art credit goes to Oscar Römer on ArtStation.
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