Alluring Stench. The bloombeast emits a sickly sweet stench of death in a 30-foot radius around it. Whenever a creature starts its turn within this radius, it must succeed on a DC 14 Wisdom saving throw or be charmed by the bloombeast for 1 minute. A charmed creature can repeat the saving throws at the end of each of its turns, ending the effect on itself on a succes.
On a succesful saving throw, a creature is immune to this bloombeast's stench for 24 hours.
Sense Intelligence. The bloombeast can sense the presence of any creature within 120 feet of it that has an Intelligence of 4 or higher.
Multiattack. The bloombeast makes two Claw attacks.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage, plus 10 (4d4) poison damage.
Maddening Spores (3/day). The bloombeast exhales a cloud of spores in a 60-foot radius around it. Each creature in the area must succeed on a DC 12 Constitution saving throw or be wracked with psychic dissonance for 1 minute. At the end of each of its turns, a wracked creature falls prone and takes 13 (3d8) psychic damage. It can then repeat the saving throw, ending the effect on itself on a success.
Retract. The bloombeast retracts its flower-bud head into its body in response to an attack that would hit it. Until the start of its next turn, it adds +3 to its AC.
Description
Created by the Unseelie Court in their war against the Seelie fey, bloombeasts were made to attract creatures of nature like flies to a fly trap. Their spores incapacitate, allowing the bloombeasts free reign on whichever unfortunate prey they manage to halt. They can be vicious, despite their beautiful, floral appearance.
Unseelie watchdogs. The Unseelie Court created the bloombeasts as they created their displacer beasts, except the experiments that originated in the bloombeasts were not as succesful as the creation of the displacer beasts. Bloombeasts turned out more aggressive and violent than initially designed, and their bloodthirst led to the Unseelie fey instead simply releasing them into Seelie territory. The bloombeasts procreated - through a bizarre mating ritual involving a tree or other natural growth, which dies in the process of “birthing” a new bloombeast - and spread through both fey territories, though the Unseelie fey have since taught the beasts to only hunt Seelie fey.
Natural fighters. A bloombeast’s biggest weapon is the flower that grows out of its body like a fleshy head. It cannot see through the flower, but it releases a potent, sickly smell that enraptures creatures that get close enough to sense it. Additionally, the flower can erupt in golden-pink spores which, when inhaled, cause unimaginable psychic pain. Having successfully captured its prey, the bloombeast’s next method of attack is simply slicing with the curled claws at the end of its legs, which produce a painful poison.
Art credit goes to guidokuip.blogspot.com.
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