Medium unknown (Demon), Any Chaotic Alignment
Armor Class 12 natural armor
Hit Points 24 (4d12)
Speed 40 ft.
STR
14 (+2)
DEX
8 (-1)
CON
12 (+1)
INT
4 (-3)
WIS
6 (-2)
CHA
1 (-5)
Saving Throws STR +6, DEX +3
Damage Immunities Necrotic
Condition Immunities Poisoned
Senses Darkvision, Passive Perception 6
Languages Only languages it knew in life before becoming a demon
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Demonic Immortality. A demon cannot be killed without its head being fully sliced off from the rest of its body or being exposed to direct sunlight. 

Actions

Blood Art. Depending on the demon, it can use a special attack, spell, or cantrip. Every basic demon has 1 predetermined ability they can use without using mana or ki. This spell, cantrip, or special attack is determined at random. Because of the strength of a basic demon, this can only be up to a level 3 spell or cantrip, or a custom special attack. 

 

Reactions

Bite. If a player character attacks within a 5-foot radius of the demon, it can attempt to bite the player character, forcing them to make a dex save. If failed, they take 1d4 poison damage, with an extra 1d4 at the start of every turn they make. If the demon is able to bite, it heals 1d6 for the demon as well. 

Legendary Actions

If the demon's health is depleted, but it hasn't reached any of its true death conditions, a legendary action will be taken.

Regenerate (Costs the demons turn). From when the demon's health is at 0 to when it is up again, it cannot move or fight back. If the demon survives to whatever attacked its turn, all damage is negated and it returns to full health. 

Description

Demons are former humans infected by the demon plague. Unable to die, they roam around the world, consuming humans for food and power. The only way to kill these fleshy beasts is through beheading and direct sunlight. 

Monster Tags: Demon

marshyinsect4

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