Medium Or Small Dragon (Cleric), Chaotic Good
Armor Class 17 (natural armor)
Hit Points 84 (50d10 + 50)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +4, CON +3, WIS +2, CHA +3
Skills Perception +4, Stealth +4
Damage Resistances Cold
Damage Immunities Acid
Condition Immunities Paralyzed, Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

the small dragon has a dog head and thumbs allowing it to hold things

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid damage.

Acid Breath (Recharge 5–6). The dragon exhales acid in a 15-­foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Bonus Actions

whip of frost d20+2 to hit 1d8+4 for damage

can heal others 1d6+2

revive others 3d8+4

Description

very nice dog with powers of a black dragon.

Lair and Lair Actions

lair actions if the ace the dragon is in his lair hp gose up to 103 and instead of rolling to hit roll for damage immediately and player or beast must roll 18 dex or more. lair description in the hills of the shire there lise a secret enterence to a small home with magical gems and equiptment.

Monster Tags: beast companion

Habitat: Grassland

imboff

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