Medium Humanoid, Neutral Evil
Armor Class 13 Natural Armor
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws STR +7, CON +5
Skills Athletics +5, Perception +3, Stealth +3
Damage Vulnerabilities Fire
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Invisible, Poisoned
Senses Blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), Passive Perception 15
Languages Undercommon
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Stone Camouflage. The Wenn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Sleep. The Wenn is able to cast the sleep spell as a cantrip.

Actions

Spiked Bone Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 3) bludgeoning damage plus 4 (2d4) piercing damage.

Description

A huminoid with long arms and stone like skin

Habitat: ForestUnderdark

Ninga90Parkour

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