Body Absorption. Whenever the centaur has a humanoid creature grappled with its Grapple Humanoid action, it gains temporary hit points equal to the target's maximum number of hit dice. The target's body becomes under the control of the centaur, and it moves with the centaur. The centaur can use its grapple action to make one melee or ranged weapon attack with the grappled creature's body. If the grappled creature has any weapons in its possession, the centaur can use the weapon for the attack. While the centaur has a creature grappled and it is reduced to 0 hit points, it drops to 1 hit point instead. The centaur can only be killed if it is reduced to 0 hit points and isn't grappling a target.
Multiattack. The centaur makes two Hoof attacks and uses its Grapple Humanoid.
Hoof. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (3d4 + 4) bludgeoning damage.
Grapple Humanoid. The centaur attempts to absorb one humanoid creature within 5 feet of it into its body. The target must succeed on a DC 15 Wisdom saving throw. On a failed save, the target is grappled and charmed by the centaur (see Body Absorption). While grappled, the target takes 7 (2d6) piercing damage at the start of each of its turns. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success. The centaur can grapple one creature at a time in this way.
Description
Ruddin turned a corner and immediately came face-to-face with a necrotic, skeletal horse, skull and neck split in half, connect to a gaunt, bony body. Its toothed maw grinned darkly, and the protrusions on its chest began to reach and grab as it attempted to try and swallow him and take his body into its own.
Undead equines. Despite the physical resemblance between cadaver centaurs and their living counterparts, there is no natural or supernatural connection between them, as cadaver centaurs hail from the Shadowfell. These horse-like creatures are clearly undead, but have a nasty habit of attempting to pull living humanoid creatures into its own body to create a centaur-like being. They are capable of controlling the captured humanoid and even make it attack its allies.
Origin of hunger. It is generally assumed that cadaver centaurs are a result of a festering of greed or gluttony within a spirit in the Shadowfell. Usually these creatures crave the subjugation of other beings, or even to eat them, and as their desire for control and food festers and transforms, they do, too, and become the grasping, disturbing undead equine creatures that occasionally find their way into the Material Plane.
Art credit goes to benthic on DeviantArt.
Concept credit goes to Fredrik TK Andersson.
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