Medium Humanoid, Neutral Evil
Armor Class 12
Hit Points 56 (10d8 + 20)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
14 (+2)
INT
17 (+3)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws INT +6, WIS +4
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Abyssal, Common, Elvish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spellcasting. The mage is a 5th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 14; +6 to hit with spell attacks). The mage knows the following spells from the wizard’s spell list:

Cantrips (at will): prestidigitation, mage hand, shocking grasp, toll the dead

1st Level (4 slots): charm person, magic missile, shield, detect magic

2nd Level (3 slots): scorching ray, misty step, enlarge/reduce

3rd Level (2 slots): animate dead, lightning bolt

Actions

Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d8 - 1) bludgeoning damage.

Description

Just a better generic enemy mage stat block

Previous Versions

Name Date Modified Views Adds Version Actions
6/7/2023 8:33:14 PM
5
2
1.3
Coming Soon

Monster Tags: NPC

FrictionFire

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