Large unknown (Any Race), Any Chaotic Alignment
Armor Class 16 (hide armor)
Hit Points 69 (9d8 + 27)
Speed 40 ft.
STR
18 (+4)
DEX
16 (+3)
CON
17 (+3)
INT
9 (-1)
WIS
14 (+2)
CHA
17 (+3)
Saving Throws STR +6
Skills Intimidation +8
Damage Immunities Acid, Fire
Condition Immunities Frightened, Poisoned
Senses Darkvision, Passive Perception 10
Languages Abyssal Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Reckless. At the start of its turn, the Ardenter can gain advantage on all melee attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Claw Slash. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (4d10 + 8) slashing damage.

Bite. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (3d12 + 8) slashing damage.

Acid Splash. Melee Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (7d12 + 8) Acid Damage.

Reactions

Opportunity Attack 

Description

Ardenter transforms Gluttony's user into a massive beast with devastating power. While the beast is extremely powerful, it has an insatiable hunger. If the user doesn't have the mental capabilities to control this transformation, the beast will rampage, consuming everything in its wake.

Monster Tags: Demonmonstrosity

Habitat: ArcticCoastalDesertForestHillMountain

_Dionysus__

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