Small Ooze, Neutral
Armor Class 5 natural
Hit Points 2 (1d4 + 3)
Speed 25 ft.
STR
3 (-4)
DEX
5 (-3)
CON
20 (+5)
INT
9 (-1)
WIS
6 (-2)
CHA
10 (+0)
Damage Immunities Bludgeoning, Cold, Fire, Piercing, Slashing; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Metal Weapons
Condition Immunities Incapacitated
Senses Unknown can sense a tarr within a 5 mile radius, Passive Perception 5
Languages Common understands common but cannot speak it
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

can explode and not die.

Actions

explode what do you think it does?

Description

Boom Slimes are often heard before they're seen. The slime cells of a boom slime are constantly vibrating, causing their slime to increasingly crackle with energy before ultimately exploding. However, the boom slime always comes out unscathed, though always a little dazed

 

diet: chickens

Habitat: Mountain

pitohui76

Comments

Posts Quoted:
Reply
Clear All Quotes