Silent Step: When moving in stealth, no one can find the Chief Assassin
Master Assassin: The Chief Assassin outshines all rogues in stealth. He can also find hidden characters with ease.
Sneak Attack: If the Chief Assassin has successfully vanished from sight, he can make a quick attack with his dagger, and then become visible again.
Dual Attack: If the d20 roll exceeds 15, the Chief can add a dagger swipe at the enemy, rolling the d20 again to hit.
Longsword: Melee Weapon Attack: + 5 to hit, reach 8 ft. 1 target. Hit: 1d8 + 5 slashing damage.
Dagger: Melee Weapon Attack: + 2 to hit, reach 3 ft. 1 target. Hit: 1d4 + 2 piercing damage.
Throwing Knives: Ranged Weapon Attack: + 3 to hit, range 10 ft., 2 targets. Hit: 1d6 + 4 piercing damage.
The Chief Assassin can use his bonus action to attack a second enemy in a 5 ft range with his dagger.
OR
The Chief Assassin can use his bonus action to vanish from the enemies sight, by performing a DC Stealth (Dexterity) Check higher than the opponents Perception. Upon success, he is no longer visible to the enemy. There are a few conditions: He must be in dim light or darker, and he must back away somewhere where the opponents cannot bump into him.
Description
Dressed in dark, assassin worthy garment, the Chief Assassin is the leader of the group of silent killers in the area, outshining all of them by a large margin.
Previous Versions
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6/8/2023 4:58:01 PM
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