Armor Class
17
(natural armor)
Hit Points
52
(8d8 + 16)
Speed
30 ft., Fly 60 ft., Swim 30 ft.
STR
17
(+3)
DEX
13
(+1)
CON
15
(+2)
INT
11
(+0)
WIS
11
(+0)
CHA
15
(+2)
Saving Throws
DEX +3, CON +4, WIS +2, CHA +4
Skills
Perception +4, Stealth +8
Damage Immunities
Poison
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages
Draconic
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Poison Breath. The dragon exhales poisonous gas in a 30-foot line that is 5 feet wide. Each creature in that area must make a DC 13 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.