Large Beast (Demon), Any Alignment
Armor Class 25
Hit Points 180 (20d6 + 60)
Speed 250 ft., Walk 20 ft., Swim 0 ft. takes 1d4 cold damage, Burrow 50 ft., Climb 10 ft.
STR
19 (+4)
DEX
16 (+3)
CON
15 (+2)
INT
5 (-3)
WIS
5 (-3)
CHA
5 (-3)
Saving Throws STR +9
Skills Intimidation +20
Damage Vulnerabilities Cold, Piercing
Damage Resistances Necrotic, Poison
Damage Immunities Acid, Fire
Condition Immunities Invisible
Senses Darkvision, Passive Perception 6
Languages --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Multi - can split into two

deaths gift - 1d20 

Actions

Bite, slash, grasp

Bite: +3 to hit, 1target, 1ft/5ft bites an enemie with fire peak/beak (5d8 bludgeoning + 1d4 fire damage per 5s for 1min. )

Slash: +4 to hit, 2 targets 1ft/5ft slashes ( 6d6 slashing damage + 1d4 poison damage per 5s for duration of 1min. )

Grasp: +8 to hit, 1 target, 1ft/30ft ( 2d4 force damage + 2d4 poison damage per 5s for duration of 1min. )

Bonus Actions

second attack, fly away, a loud noice

Reactions

dodge, attack of oprotunity, hide, out of battel, second wind, action surge, hunger - activation.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

big ass black bird with a fire beak/peak, spikes on its back ( dealing 2d6 dark/necrotic damage ), white claws which have poison in them. this creature is 25ft in size.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Loginisbest

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