Medium Undead, Chaotic Evil
Armor Class 16 plate
Hit Points 108 (12d10 + 3)
Speed 35 ft.
STR
16 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
11 (+0)
CHA
6 (-2)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Lord of Death. For each round the zombie lord is in combat, gain +3 bonus damage on the Longsword attack, and restore 10 hitpoints at the start of its turn.

Lord of Undeath. Every Undead ally, excluding the zombie lord, within a 20 ft. radius of the zombie lord gains +1 damage to weapon attacks and AC.

Greed. For every 10 gold in coins the zombie lord gains from the Pull of Midas, gain +1 bonus damage on the Longsword attack.

 

Actions

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 18 (4d6 + 5) slashing damage.

Pull of Midas. Every object worth above 20 gold in a radius of 25 ft. is pulled 15 ft. in a straight line towards the zombie lord. If a targeted object is worn by a creature, excluding the zombie lord's allies, they must succeed in a DC 18 Strength saving throw to not be affected. If they succeed in the saving throw, they lose 10 coins, starting from the ones worth the most. Reduce the number of coins lost by subtracting 18 from the result of the roll. When the zombie lord dies, it drops all the coins on the ground.

Description

A rotten lord, wielding an equally rotten blade. Rather greedy and corrupt too, according to its undead underlings.

Previous Versions

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