Armor Class
15
Special Leather
Hit Points
58
(4d10 + 30)
Speed
40 ft., Climb 30 ft., Fly 30 ft.
STR
13
(+1)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
10
(+0)
Skills
Perception +3, Stealth +4
Senses
Darkvision, Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
(The Owner: As a Bonus Action you can give the Cat simple orders. The Cat will execute this orders so long if the order is sucessful or you use an new Bonus Action for a new order.)
Actions
The Cat makes two melee Weapon Attacks.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1D6 +4 slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2D8 +6 piercing damage.
Description
The Owner: As a Bonus Action you can give the Cat simple orders. The Cat will execute this orders so long if the order is sucessful or you use an new Bonus Action for a new order.
Comments