Medium Undead (Elf), Chaotic Evil
Armor Class 10 natural (corrupted skin)
Hit Points 21 (3d6 + 3)
Speed 25 ft., Climb 25 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
7 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +3, DEX +5
Skills Acrobatics +2, Perception +2, Stealth +2, Survival +2
Damage Vulnerabilities Fire
Damage Immunities Poison
Condition Immunities Exhaustion
Senses Darkvision 60 ft., Passive Perception 15
Languages Common, Elvish guaranteed understands all languages ​​spoken in life but does not speak, communicates through grunts
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage

Unholy Howl. The Corrupted Elf lets out a terrifying howl. Each hostile creature within 15 feet of it must succeed on a DC 11 Wisdom saving throw or be frightened until the end of the Corrupted Elf's next turn.

Description

With their obedient teeth and jagged claws, corrupted elves roamed the night in packs, driven by an insatiable hunger for humanoid flesh.

Monster Tags: undeadelf

Habitat: UnderdarkUrban

HUPDRYLI

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