Gargantuan Undead, Any Evil Alignment
Armor Class 18 Natural Armor
Hit Points 666 (6d20 + 600)
Speed
STR
20 (+5)
DEX
5 (-3)
CON
20 (+5)
INT
16 (+3)
WIS
14 (+2)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning, Radiant
Damage Resistances Poison
Damage Immunities Necrotic
Senses Passive Perception 12
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Crystal Core. if its core is broken the dragon dies (Core Hp: 250 AC:15)

 

Actions

Multi attack. Make 2 claw attacks and 1 bite attack per turn.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 27 (2d10 + 15) [Slashing] damage. 

Bite. Melee Weapon Attack: DC 15 Dex save, reach 15ft in front., All targets in range . Hit: 17 (2d10 + 5) [Slashing] damage and 17 (2d10 + 5) [Necrotic] damage. if grounded, the ground becomes difficult terrain

Tail sweep. Melee Weapon Attack: +10 to hit, reach 15 ft., all targets in range. Hit: 34 (4d10 + 10) [Bludgeoning] damage.

Bone Shrapnel. RangedWeapon Attack: +8 to hit, range 30/60 ft line., all targets. Hit: 15 (1d8 + 10) [Piercing] damage & 15 (1d8 + 10) [Necrotic] damage.

Breath. RangedWeapon Attack: DC16 Dex Save, range 60ft Cone., All target. Hit: 32 (2d10 + 20) [Necrotic] damage & 32 (2d10 + 20) [Poison] damage. Half dmg on saves. Recharge on 5&6

Legendary Actions

4 legendary actions

Breath recharge (Costs 1 Actions). roll to recharge breath attack

Roar (Costs 2 Actions). all players make WIS saving roll (DC: 12) failed saves are Frightened

Dejara