Gargantuan Dragon, Neutral
Armor Class 18 Natural
Hit Points 888 (1d20)
Speed 100 ft., Fly 400 ft., Swim 100 ft.
STR
30 (+10)
DEX
28 (+9)
CON
30 (+10)
INT
26 (+8)
WIS
26 (+8)
CHA
30 (+10)
Saving Throws STR +12, DEX +11, CON +12
Skills Arcana +5, Insight +0
Damage Resistances All
Damage Immunities Acid, Cold, Fire, Lightning, Poison
Senses Blindsight 150 ft, Darkvision 150 ft, Truesight 150 ft, Passive Perception 16
Languages Common, Draconic, Primordial common,draconic,primordial
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Unusual Nature.                                                                               Yaa-k-nan doesn't need to eat,sleep,breathe or drink to survive

legendary resistance five times per day: if Yaa-k-nan fails a saving throw she can choose to succeed instead.

Convenience: whenever a creature attacks Yaa-k-nan they must roll a d20 and if it lands a nat 1 then the attack does no damage because it is blocked by the precious medals she wears

Spellcasting. Yaa-k-nan is a 18th-level spellcaster. Her spellcasting ability is strength (spell save DC 16, +10 to hit with spell attacks). Yaa-k-nan has thefollowing wizard spells prepared:

(at will): [heal wounds], [cure disease], [magic missle]

(15 slots): [times binding ice], [ashrdalins stride] 

Actions

Claw. Melee Weapon Attack: +10 to hit, reach 50 ft., 1 target.Hit: 100 slashing damage. 

Tail. melee weapon attack:+5 to hit, 1 target.hit:150 bludgeoning damage.

Breath weapon. RangedWeapon Attack: +10 to hit, range 200 ft.,cone of dark purple energy. Hit: 500 [lightning,fire,poison,acid,or cold] damage.

Bonus Actions

Hide: Yaa-k-nan covers herself with her wings, while in this state she counts as having 1 half cover. She can also use this bonus action to deactivate this.

Reactions

Reaction.                                                                                           Whenever Yaa-k-nan is attackwd with a ranged weapon attack, she can deflect with one of her wings taking half damage.

Legendary Actions

Yaa-k-nan has 4 legendary actions and can use them at the end of another entitys turn, these recharge after a 5 or more minute nap.

Legendary Action (Costs 1 Action). Makes 1 claw attack or 1 breath weapon attack.

Mythic Actions

If Yaa-k-nan dies she is reborn 1 month later and gains mythic actions for 1 hour

Mythic Action.                                                                                  Yaa-k-nan teleports to the location of the entety that killed her last and uses her breath weapon on it with an additional 500 necrotic damage

Description

 (Note that this monster is only a miner version of Yaa-k-nan projected into the material plane)

Yaa-k-nan is a black and purple gargantuan eldritch dragon with oversized wings, and with several glowing purple draconic runes on her prominent scales.  She also wears many gemstones and precious medals in the form of yewelry.

Yaa-k-nan is fairly kind but with a bad temper. She is a powerful warrior who will never turn down good battle.

Lair and Lair Actions

Yaa-k-nan lives in an impeccably large palace hidden umungst the mountains.

Lair Actions

On initiative count 10 (losing initiative ties), Yaa-k-nan makes a lair action to cause one of the following effects; Yaa-k-nan can’t use the same effect two rounds in a row:

  • Yaa-k-nan magically causes the ceiling to cave in dealing 1d10 bludgeoning damage to everyone under it
  • Yaa-k-nan smashes a pillar in the direction of a creature dealing 2d10 on a hit (+4 to hit)

Habitat: Mountain

19689

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