Medium Construct
Armor Class 16 Natural Armor, Bullet Resistant Plating
Hit Points 43 (5d8 + 15)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Skills Athletics +6, Perception +5
Damage Resistances Poison
Damage Immunities Psychic
Senses Darkvision 30ft, Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Warforged Resilience. The Tin soldier has immunity to the poisoned condition and is immune to disease. Magic can't put it to sleep.

Bullet Resistant Plating. Whenever the Tin soldier would take piercing damage from a firearm they reduce it by 2.

Targeting Computer. The Tin Man has +1 to all ranged attacks, and +1 to fire burst fire and autofire DCs.

Actions

Multiattack. The warforged makes two Assault Rifle, or Armblade attacks.

Armblade. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) piercing damage. 

Assault Rifle (Focused Fire). RangedWeapon Attack: +6 to hit, range 900/1500 ft., 1 target. Hit: 18 (4d6 + 2) piercing damage.

Assault Rifle (Burst Fire). The Tin Soldier makes unleashes a spray of bullets upon it's enemies, the Tin Man chooses either a 15ft cone in front of him or 10ft square within the short range of the Assault Rifle, all creatures in that area must make a DC 16 Dexterity saving throw or take 20 (5d6) piercing damage, none on a success.

Reactions

Protection and Counter. When an attacker the Tin Man can see makes an attack against another creature within 5ft of the tin man, the Tin Man can impose disadvantage on the attack, if this causes the attack to miss the Tin Man can make a single Armblade attack against the attacker.

MacRock

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