Large Monstrosity, Chaotic Neutral
Armor Class 13 leather armor
Hit Points 78 (12d10 + 24)
Speed 50 ft.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
9 (-1)
WIS
13 (+1)
CHA
11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Gangrush. If the Courier moves at least 30 feet straight toward in a single turn, it gains advantage on attacking and grappling this turn.

Special Delivery: The Courier can drag a creature that it is currently grappling, causing 1d4 damage for every 10 ft. moved.

Actions

Multiattack. The Courier makes two attacks: one with its maul and one with its sling.

Maul: Melee Weapon Attack: +11 to hit, reach 5 ft., one targe. Hit: 16 (2d8 +7) bludgeoning damage.

Sling Ranged Weapon Attack: +11 to hit, range 150/300 ft., one target. Hit: 6 (1d12 +4) bludgeoning damage.

 

 

Description

The Courier unit of the Gangrunners. Fixed the formatting issues from the source material.

Monster Tags: monstrosity

Sevik_81

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