Armor Class
16
Natural armor
Hit Points
44
(5d8 + 15)
Speed
40 ft.
STR
16
(+3)
DEX
22
(+6)
CON
17
(+3)
INT
14
(+2)
WIS
15
(+2)
CHA
20
(+5)
Condition Immunities
Charmed
Senses
Darkvision 30 ft, Passive Perception 12
Languages
Telepathy up to 100 ft
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multi attack. The banshrae makes two blow gun attacks.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (1d8 + 6) [bludgeoning] damage.
Blow gun. RangedWeapon Attack: +6 to hit, range 25/100 ft., 1 target. Hit: 10 (2d4 + 6) [piercing] damage and the target has disadvantage on attack rolls until the end of their next turn.
Description
BANSHRAES ARE SLY FEY WITH INSECTLIKE FEATURES that view humans and similar creatures as objects of amusement and sources of wealth. The kindest banshrae is an impish trickster, while the worst is a terrifying, bloodthirsty killer that toys with victims before slaying them.
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