Medium Fiend, Chaotic Evil
Armor Class 14
Hit Points 19 (3d8 + 6)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
12 (+1)
CHA
5 (-3)
Skills Athletics +5
Damage Resistances Cold, Fire, Lightning, Poison
Condition Immunities Poisoned
Senses Passive Perception 11
Languages Abyssal
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Wall Climb. The ceiling creep can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Grab. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage and the target is grappled (escape DC 15). Until this grapple ends, the creature is restrained, and the ceiling creep can’t grab another target.
Eyelid Peel. The ceiling creep makes one grab attack against a Medium or smaller creature it’s grappling. If the attack hits, the ceiling creep forces the creature to stop averting its eyes from the direction the creature is facing (if it is able to avert its eyes).

Description

Two long, multi-jointed arms dangle from this grey creature’s body. It bobs and slurps down the wall like mud, reaching with spindly fingers.
Grab And Drop. Ceiling creeps congregate near places with long falls so they can toy with victims and then drop them over the edge.
Made You Look. Ceiling creeps enjoy terrorizing creatures, forcing them to look at what they fear. Usually, this is while dangling the hapless target over a fatal drop. However, ceiling creeps sometimes pair up with beings with gaze attacks, relishing the ability to make their victims look at that which they would not

Previous Versions

Name Date Modified Views Adds Version Actions
6/14/2023 5:27:23 PM
3
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Coming Soon
richardhunterwalton

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