Large Construct, Unaligned
Armor Class 16 Natural armour
Hit Points 120 (16d10 + 32)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
14 (+2)
INT
3 (-4)
WIS
10 (+0)
CHA
1 (-5)
Damage Immunities Acid, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60 ft, Passive Perception 10
Languages All Understands the language of its creator but cant speak.
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Immutable Form. The Arcane Construct is immune to any spell or effect that would alter its form.

Magic Resistance. The Arcane Construct has an advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The Arcane Construct makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Arcane Overload (Recharge 5-6). The Arcane Construct charges up a surge of magical energy for 1 round and then releases it in a 20-foot radius. Each creature within that area must make a DC 14 Dexterity saving throw, taking 21 (6d6) force damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Arcane Barrier. As a bonus action, the Arcane Construct activates a shimmering magical barrier, granting it a +2 bonus to AC until the start of its next turn. While the barrier is active, the construct is immune to all damage.

Previous Versions

Name Date Modified Views Adds Version Actions
6/16/2023 4:13:04 PM
3
1
1
Coming Soon
ThorginTheGood

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