Medium Plant, Neutral Evil
Armor Class 12 (natural armor)
Hit Points 38 (7d8 + 7)
Speed 20 ft.
STR
10 (+0)
DEX
15 (+2)
CON
12 (+1)
INT
4 (-3)
WIS
9 (-1)
CHA
3 (-4)
Skills Stealth +4
Condition Immunities Blinded, Deafened
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

False Appearance. While the blight remains motionless, it is indistinguishable from a large corpse flower.

Stench of Death. Each creature that starts its turn within 20 feet of the corpse flower must make a DC 14 Constitution saving throw against poison. On a failed save, the creature spends its action that turn retching and reeling. Creatures that don't need to breathe or are immune to poison automatically succeed on this saving throw.

Actions

Restricted Multiattack. The blight can forgo its movement to make an additional Rotting Touch attack instead.

Rotting Touch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage and 9 (2d8) necrotic damage.

Insect Swarm (Recharge 4–6). The blight calls forth a stream of insects in a 15 foot cone originating from the blight. All creatures within this area must make a DC 12 Constitution saving throw or take 10 (4d4) piercing damage, taking half damage on a success.

Habitat: Forest

InfantMarsupial

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