Agile Parry. If Bonzu makes a flying kick as part of the attack action while holding the dragonslayer longsword, he gains a +2 bonus to AC while the dragonslayer longsword is in his hand until the start of his next turn.
Corrupted Servant. Bonzu holds the phylactery of an ancient lich in his other arm. Whenever he is critically hit, Bonzu drops the phylactery, stunning him until the end of \his next turn. Until it is retrieved, Bonzu uses his movement to retrieve it, picking it up as he passes by. If anyone else attempts to pick up the phylactery, they take 22 (4d10) force damage and are launched 20ft backward.
Magical Weapons. Both Bonzu's fists and his dragonslayer longsword are considered magical.
Unarmored Defense. While Bonzu is wearing no armor and wielding no shield, his AC includes his Wisdom modifier.
Multiattack. Bonzu makes two dragonslayer longsword attacks and two kicks, or he uses his shortbow twice.
Dragon's Bane Longsword. Melee Weapon Attack: +11 to hit, reach 5ft, one target. Hit: 11 (1d8+7) slashing damage. If the target is a dragon, the hit deals an extra 3d6 slashing damage.
Flying Kick. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 9 (1d8+5) piercing damage.
Shortbow. Ranger Weapon Attack: +9 to hit, reach 80/320ft, one target. Hit: 9 (1d8+5) piercing damage.
Grandmaster's Tranquility (Recharge 5-6). As a bonus action, Bonzu enters a state of perfect tranquility. Until the end of his next turn, his movement speed doubles, his jump distance triples, and he no longer triggers opportunity attacks.
Deflect Missile. In response to being hit by a ranged weapon attack, the disciple deflects the missile. The damage it takes from the attack is reduced by 1d10+9. If the damage is reduced to 0, the disciple catches the missile if it small enough to fit in one hand and the disciple has a free hand.
Description
This ancient halfling has led a life of unending adventure and has more tales to tell than most could hear in a lifetime. His travels ended when he happened across the Nameless Monastery and found himself drawn to their case. In just a few short years, he gained the respect of every monk present and was named the next Grandmaster.
Bonzu is short, even for a halfling, with a long, white beard and a disheveled appearance. His outward composure, though, belies a warrior's spirit that time has done little to diminish.
Bonzu moves like a blur of wind, slicing through his enemies with ease thanks to jhis trusty dragon's bane longsword. Ever since he found the blade on an old adventure, it has never left his side, and has never failed him in battle.
While typically jolly and lighthearted, Bonzu had the recent misfortune of coming into contact with the phylactery, or soul vessel, of an ancient lich. While Bonzu's mind was strong enough to resist total annihilation, it took all of his considerable fortitude to resist carrying out the lich's foul orders. Once his concentration is broken by the entrance of the players, the lich finally has total reign over the Grandmaster's mind.
Boundless Curiosity. Bonzu has the tendency to poke, prod, or otherwise disturb anything within arm's reach. While this sometimes serves his well, it often brings down trouble on the curious monk. His recent escapades are just one example of a lifetime of messing with things probably better left well alone.
Signature Charm. No matter the situation, Bonzu always opens with his signature, "Howdy!". While this sometimes puts him at odds with those he's confronting, it more often than not leads to unexpected friendships and can diffuse even the most tense situations.