Armor Class
12
Hit Points
45
(6d10 + 12)
Speed
50 ft.
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3
Senses
Passive Perception 13
Languages
Common Understands --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
Pack Tactics. The creature has advantage on attack rolls against another creature if at least one of the attacking creature's allies is within 5 feet of the target creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
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