Medium Undead, Unaligned
Armor Class 14 Natural armor
Hit Points 26 (3d8 + 9)
Speed 30 ft.
STR
13 (+1)
DEX
18 (+4)
CON
17 (+3)
INT
4 (-3)
WIS
15 (+2)
CHA
6 (-2)
Damage Vulnerabilities Bludgeoning, Radiant
Damage Immunities Fire, Necrotic
Condition Immunities Poisoned
Senses Darkvision 60 ft , Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Heated Body. A creature that touches the skeleton or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.

Illumination. The skeleton sheds bright light in a 10-foot radius and dim light for an additional 10 ft.

Actions

Blazing claw. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3 (1d4 + 1) [slashing] damage plus 5 (1d10) fire damage. 

Flame orb. RangedWeapon Attack: +4 to hit, range 20/60 ft., 1 target. Hit: 12 (2d8 + 4) [damage type] damage.

Description

A skeleton that is constantly is on fire never to be not on fire unless destroyed. 

Monster Tags: undead

drdeatheer

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