Armor Class
14
Hit Points
6
(2d4 + 2)
Speed
5 ft., Fly 60 ft.
STR
4
(-3)
DEX
16
(+3)
CON
14
(+2)
INT
10
(+0)
WIS
12
(+1)
CHA
10
(+0)
Skills
Perception +3, Stealth +3
Damage Immunities
Radiant
Condition Immunities
Charmed
Senses
Darkvision 120 ft., Passive Perception 15
Languages
Celestial, Common --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Celestial Sight. Magical darkness doesn't impede the Celestial Owl's darkvision. Vision is in full color.
Actions
Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
Invisibility. The celestial owl magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell).
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Posted Oct 28, 2023Just as a reference. I worked with my DM on refining this a bit. I was just sad there were no...appropriate or AS appropriate Pact of the Chain familiars for Celestial Warlocks. Tried to make something in line with the other special familiar options so didn't go too crazy, just wanted something 'down on paper'..