Medium Undead, Unaligned
Armor Class 13 Natural armor
Hit Points 38 (5d8 + 15)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
17 (+3)
INT
3 (-4)
WIS
14 (+2)
CHA
3 (-4)
Damage Vulnerabilities Bludgeoning, Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft, Passive Perception 12
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Boneshard burst. When the skeleton is reduced to 0 hit points the skeleton explodes in a spray of bone shards and each target must make a dc 13 Dexsterity saving throw or take 8 (4d4) piercing damage plus 5 (1d10) necrotic damage, half as much on a successful save. 

Actions

Multi attack. The skeleton makes two attacks one with its scimitar one with its bone shard.

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) [slashing] damage plus 5 (1d10) necrotic damage. 

Bone shard. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 5 (1d4 + 3) [slashing] damage plus 5 (1d10) necrotic damage. 

Description

A skeleton with alot of necrotic energy in it to the point it makes itself very destructive even to itself. 

Monster Tags: undead

drdeatheer

Comments

Posts Quoted:
Reply
Clear All Quotes