Medium Or Small Fey, Lawful Neutral
Armor Class 14 Natural armor
Hit Points 42 (4d8 + 15)
Speed 30 ft.
STR
11 (+0)
DEX
15 (+2)
CON
16 (+3)
INT
13 (+1)
WIS
9 (-1)
CHA
12 (+1)
Saving Throws DEX +4
Damage Vulnerabilities Cold
Damage Resistances Fire, Necrotic
Damage Immunities Acid
Condition Immunities Charmed, Poisoned
Senses Passive Perception 10
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Skull Daggers. Melee Weapon Attack: +2 to hit, reach 5 ft., 2 targets. Hit:  2d4 + 2 slashing damage + 1d4 necrotic damage. 

Stinger Tail. Melee Weapon Attack: +4 to hit, reach 10 ft., 1 target. Hit:  1d6 + 2 piercing damage + 1d4 poison damage. On a successful hit, the target must make a DC12 Constitution Saving Throw or take the poisoned condition.

CDorrell1

Comments

Posts Quoted:
Reply
Clear All Quotes