Large Aberration, Neutral Evil
Armor Class 19 Natural Armor
Hit Points 178 (17d8 + 102)
Speed 25 ft., Swim 50 ft.
STR
8 (-1)
DEX
18 (+4)
CON
22 (+6)
INT
24 (+7)
WIS
24 (+7)
CHA
15 (+2)
Saving Throws INT +13, WIS +13
Skills Acrobatics +10
Damage Resistances Acid, Cold
Damage Immunities Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 300, Truesight 120, Passive Perception 23
Languages Deep Speech
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Voices of the Deep. Any creature within 30 of Choir of the Deep takes 5 Psychic Damage at the start of its turn and has Disadvantage on Concentration Checks.

 

Actions

Multi-Attack. Choir of the Drowned makes one Whisper from Below, and one Wrath of the Drowned Attack.

Whispers From below. Ranged Attack, 90ft range, 3d8+7 Psychic Damage

Wrath of the Drowned. Ranged attack, 90ft range, 1d10+7 Psychic Damage, the creature makes a DC 20 Intelligence Save on a fail they take 1d10 Psychic damage each time they attack on their next turn.

Bonus Actions

Soften the mind: Target one creature within 60ft it makes a DC 20 Intelligence save, on a fail there next attack roll is reduce by 1d10.

Reactions

Discordant Tune: When a creature attempts to hit you with a spell attack you can as a reaction make them reroll the attack, if the new roll was lower than the original the attack instead hits the caster.

Description

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Zylithe

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