Regeneration. If the corpse collector lands a organ harvest attack on a creature with organs. It regains 25 hit points. (Excess healing past its hit point maximum is lost) If the corpse collector takes acid or fire damage, this trait doesn't function at the start of the corpse collector's next turn.
Creatures who have died, are considered to have 1 harvestable organ, for 1 week, past their death.
Multiattack. The Corpse Collector can make 3 Slash attacks, or 1 Organ harvest attack and 1 Slash attack.
Organ harvest. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4 piercing damage. The target also makes a death saving throw. Failed death saving throws gained by this feature, are only reset by a long rest or a greater healing spell.
Slash. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Previous Versions
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6/23/2023 4:07:00 PM
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Coming Soon
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