Large Construct, Neutral Evil
Armor Class 14 plate
Hit Points 30 (1d10)
Speed
STR
16 (+3)
DEX
11 (+0)
CON
15 (+2)
INT
8 (-1)
WIS
8 (-1)
CHA
8 (-1)
Senses Passive Perception 2
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Little sister

Spellcasting. 

Actions

Action Name. drill

Action Melee Attack. Drill bash

Action Ranged Attack.  charged drill lunge

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Only attack if you arm the little sister

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a massive iron suit with a drill and scuba gear

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Underwater

Jambo_Da_mutha_fucking_jam_man

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