Armor Class
15
(natural armor)
Hit Points
105
(10d10 + 50)
Speed
40 ft., Swim 30 ft.
STR
24
(+7)
DEX
10
(+0)
CON
20
(+5)
INT
12
(+1)
WIS
13
(+1)
CHA
7
(-2)
Saving Throws
STR +10, CON +8
Skills
Athletics +10, Intimidation +6, Nature +5, Perception +3, Survival +5
Damage Resistances
Bludgeoning, Piercing, Slashing
Senses
Darkvision Out to 60 ft, Passive Perception 13
Languages
--
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The bear makes two attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: (3d8 + 7) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: (6d6 + 7) slashing damage.
Description
These monsters often appear in packs of three, created by elves in an attemt to harness nature against invaders.
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