Undying Fortitude: When Alchemical Zombie reaches 0 HP it instead makes a DC 10 constitution save on a success they instead drop to 1, the DC of this increases by 5 each time it is used.
Acidic Glutton: When Alchemcial Zombie is slain it explodes each creature within 10ft makes a DC 16 Dexterity Save on a fail taking 2d8 Acid Damage
Multi-Attack. Alchemical Zombie makes 1 Corrosive Limb attack and one Putrid Claw attack, if it is available it can also make its Acid Reflux Attack if it does it cannot move and has disadvantage on Dex saves until the start of its next turn.
Corrosive Limb Melee weapon attack +9 to hit, 10ft range, 1d10+6 Bludgeoning and 1d6 Acid damage.
Putrid Claw. Melee weapon attack, +9 to hit, 10ft range, 1d+6 Slashing damage.
Acid Reflux:(Recharge 5 or 6) 30ft Cone, each creature makes a DC 17 Dexterity Save or take 3d10 Acid Damage.
Rising Acid: (1/Day) The Alchemical zombie summons 1d4-1 to a minimum of 1 Glabbagools, within 5ft of it, that go after Alchemical Zombies turn.
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