Small Monstrosity, Any Chaotic Alignment
Armor Class 15 natural armor
Hit Points 14 (4d6)
Speed 25 ft., Burrow 5 ft., Climb 25 ft., Fly 60 ft.
STR
9 (-1)
DEX
14 (+2)
CON
10 (+0)
INT
8 (-1)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws DEX +4, WIS +3
Skills Perception +3
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Frightened, Petrified, Poisoned
Senses Blindsight 60, Darkvision 120, Passive Perception 14
Languages Chupek
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Barbed Hide. At the start of each of its turns, the chupek deals (1d10) piercing damage to any creature grappling it.

Blind Senses. The chupek can't use its blindsight while deafened.

Flyby. The chupek doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing. The chupek has advantage on Wisdom (Perception) checks that rely on hearing.

Pyrophobia. If the chupek sees fire, it becomes frightened (bypassing the frightened condition immunity).

Actions

Multiattack. The chupek makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 8 (2d4 + 3) piercing damage.

Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 1) slashing damage.

Description

The chupek have a teardrop shaped body, which is covered with black, relatively long barbs whereas the under parts are slightly paler. Also, they have two arms ending in three clawed fingers, and two rat like eyes which glow a wide array of colors depending on their current mood (blue = neutral, yellow = alert, orange = threaten, red = anger, white = fear).

Habitat: Underdark

FunnyGuyDave

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