Medium Monstrosity, Chaotic Evil
Armor Class 16 (Bloodhound's Armor)
Hit Points 150 (20d10 + 50)
Speed 40 ft.
STR
17 (+3)
DEX
20 (+5)
CON
16 (+3)
INT
7 (-2)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws STR +7, DEX +9
Damage Vulnerabilities Psychic
Condition Immunities Charmed
Senses Blindsight 10ft, Passive Perception 10
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Hemorrhage. When a creature is damaged by Darriwil, they must succeed on a DC-14 Constitution save or begin Bleeding. A Bleeding creature takes 1d4 Necrotic damage at the beginning of their next turn.

Unnatural Speed. Darriwil is unnaturally fast, allowing him to ignore difficult terrain. Additionally, Darriwil may make up to two reactions per round.

Dark History. Darriwil has advantage on attacks against Blaidd, the Half-Wolf.

Evergaol Nature. Darriwil doesn't require air, food, drink, or sleep.

Bloodhound's Dash. When Darriwil takes the Dash action, he may only move up to half his speed, but while moving he is invisible and does not provoke opportunity attacks.

Actions

Bloodhound’s Wrath. Darriwil makes one Bloodhound's Fang attack, and then either two Iron Claws attacks or an additional Bloodhound's Fang attack.

Bloodhound's Fang. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 11 (2d6 + 6) slashing damage. 

Iron Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 8 (1d6 + 5) slashing damage. 

Bloodhound's Finesse (Recharge 5-6). Darriwil slashes his Bloodhounds Fang in the area around him, forcing every creature within 5ft of him to succeed on a Dexterity saving throw or take 11 (2d6 + 5) slashing damage. Additionally, Darriwil may then move up to half his speed, without provoking opportunity attacks. When he does so, he may then make an additional Bloodhound's Fang attack, with advantage.

 

Bonus Actions

Cunning Action. Darriwil may Dash, Disengage, or Dodge as a bonus action.

Reactions

Parry. When a creature attempts to make a melee weapon attack against Darriwil, he may use his reaction to add +2 to his AC against that attack. If this would cause the attack to miss, Darriwil may make an Iron Claws attack.

Bloodhound's Step. After taking damage, Darriwil may take the Dash action.

Description

"Darriwil is nothing but a traitor. And in need of a fitting end to his tale." - Blaidd, the Half Wolf

FireDraco

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