Medium Or Small Beast
Armor Class 11
Hit Points 21 (3d8 + 9)
Speed
STR
13 (+1)
DEX
11 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
13 (+1)
CHA
12 (+1)
Damage Resistances Bludgeoning, Cold
Senses Passive Perception 11
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Friendly. Will only attack creatures that have harmed it.

Headbutt. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 3 (2d4 - 1) bloudgening damage. 

Snowball. RangedWeapon Attack: +0 to hit, range 5/20 ft., 1 target. Hit: 1 (1d4 - 1) cold damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Luckylucius_the_wise

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