Medium Construct, Unaligned
Armor Class 13 (natural armor)
Hit Points 13 (2d8 + 4)
Speed 20 ft.
STR
13 (+1)
DEX
12 (+1)
CON
15 (+2)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages one language chosen by its creator
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The servant is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the servant must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Constructed Nature. Servant doesn’t require air, food, drink, or sleep. If the mending spell is cast on it, servant regains 2d6 hit points. Each day, servant must enter the stanby mode for 4 hours to regain enough power to continue to function.

Recorded Response. The servant's owner can designate the servant to act accordingly to some situations. Owner can also record up to 5 verbal messages, each up to 25 words, that are repeated by the servant given certain situations.

Specialized Design. Each servant when created is able to perform simple tasks given by its owner. Each servant also has one are of expertise (proficiency in one chosen set of artisan's tools, musical instrument or vehicles), where it is able to perform more complex tasks. Eg., servant proficient in: caligrapher's supplies can copy a book or act as a scribe, alchemist's supplies can act as an assistant to an alchemist, any musical instrument can play simple tunes and melodies using that instrument, can operate or help operating given type of vehicle.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) bludgeoning damage.

Self Repair (2/Day). The magical mechanisms inside the servant restore 1d8 + 2 hit points to itself.

Description

Humanoid-shaped automaton created to serve.

Zygip

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