Armor Class
12
Natural Armor
Hit Points
18
(2d8 + 6)
Speed
30 ft., Climb 25 ft.
STR
12
(+1)
DEX
16
(+3)
CON
12
(+1)
INT
5
(-3)
WIS
5
(-3)
CHA
5
(-3)
Skills
Acrobatics +8, Stealth +10
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 20 ft., Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
An experimental skeleton soldier created by the Death Cult to infiltrate spaces.
Comments