Medium Undead, Chaotic Evil
Armor Class 14
Hit Points 40 (8d8)
Speed 40 ft.
STR
16 (+3)
DEX
17 (+3)
CON
15 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Skills Perception +5
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

CoreWeave Spores. Any creature that starts its turn within 5 feet of the Slasher must succeed on a DC 14 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the Slasher's Spores for 1 Minute.

Unique Undead. When within 30ft of another CoreWeave Zombie or a CoreWeave Node, The CoreWeave Slasher resists turning undead effects.

Actions

Horrible Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.

Bone Scythe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than a construct or undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Habitat: SwampUnderdarkUrban

mazzuccobiz

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