Large Undead, Chaotic Evil
Armor Class 11
Hit Points 90 (9d10 + 36)
Speed 30 ft.
STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws STR +7, WIS +1
Skills Athletics +7
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned, Stunned
Senses Darkvision 60 ft., Passive Perception 8
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

XenoViral Longevity. If damage reduces the CoreWeave Brute to 0 hit points, it must make a Constitution saving throw with a DC of 2 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

BoneClub Arm. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 5) bludgeoning damage.

mazzuccobiz

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