Armor Class
18
(natural armor)
Hit Points
30
(6d8 + 3)
Speed
40 ft., Cannot walk
STR
14
(+2)
DEX
11
(+0)
CON
15
(+2)
INT
10
(+0)
WIS
3
(-4)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages
--common, but in a monotone voice that is difficult to understand, can't understand anything outside of its programing.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Actions
Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Description
Flying constructs designed by the consulate of Kaladesh to monitor skyships entering or leaving the fairgrounds. They are controlled by the consulate and do anything they can to uphold their laws.
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