Absolved. If there is another creature with this feature within 30 feet of this creature, then it gains advantage on saves to avoid being Frightened or Charmed.
Stalwart Shield. The Shieldbearer provides half cover to any allies within 5 feet of them. If the Shieldbearer is adjacent to only one ally, then this becomes three-quarters cover.
Movers and Shakers. When a Shieldbearer knocks a creature Prone all melee attacks gain advantage against it, and when they Shove a creature back, they can move it up to 10 feet.
Multiattack. The Shieldbearer makes one Battleaxe and one Shield Bash attack.
Battleaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands to make a melee attack.
Shield Bash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. When the Shieldbearer hits with their Shield Bash they may immediately attempt to Shove their target as a bonus action.
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