Armor Class
16
(Breastplate)
Hit Points
52
(8d8 + 16)
Speed
30 ft.
STR
18
(+4)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
12
(+1)
CHA
12
(+1)
Saving Throws
STR +7
Skills
Athletics +7, Intimidation +4
Senses
Passive Perception 11
Languages
Common
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Absolved. If there is another creature with this feature within 30 feet of this creature, then it gains advantage on saves to avoid being Frightened or Charmed.
Master Sentinel. A creature provokes opportunity attacks from the Armsman when it enters their range, and when the Armsman hits with an opportunity attack their target's speed becomes 0 until the end of its turn.
Actions
Multiattack. The Armsman makes two Heavy Spear attacks.
Heavy Spear. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 10 (1d12 + 4) piercing damage.
Reactions
For My Fellows (3/Day). As a reaction to a creature within 10 feet of the Armsman attacking a target other than the Armsman, they can make one Heavy Spear attack against the creature.
Comments