Armor Class
15
Natural Armour
Hit Points
1
(1d6)
Speed
30 ft., Burrow 30 ft.
STR
24
(+7)
DEX
20
(+5)
CON
22
(+6)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Saving Throws
STR +11, CON +10
Damage Immunities
Necrotic
Condition Immunities
Frightened
Senses
Passive Perception 10
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Blood Gorged. Blood Gorged Worms HP is whatever the amount of the attack that summoned it, when it dies it heals its summoner, and does 3d10 Necrotic Damage to all enemies within 10ft.
Actions
Multi Attack. Blood Gorged Worm makes two gorge attacks.
Gorge. Melee Attack, 5ft Reach, +12 to hit, 1d12+7 Piercing damage, healing its summoner for the damage done.
Description
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