Small Aberration, Neutral Evil
Armor Class 15 Natural Armour
Hit Points 1 (1d6)
Speed 30 ft., Burrow 30 ft.
STR
24 (+7)
DEX
20 (+5)
CON
22 (+6)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws STR +11, CON +10
Damage Immunities Necrotic
Condition Immunities Frightened
Senses Passive Perception 10
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Blood Gorged. Blood Gorged Worms HP is whatever the amount of the attack that summoned it, when it dies it heals its summoner, and does 3d10 Necrotic Damage to all enemies within 10ft.

 

Actions

Multi Attack. Blood Gorged Worm makes two gorge attacks.

Gorge. Melee Attack, 5ft Reach, +12 to hit, 1d12+7 Piercing damage, healing its summoner for the damage done.

 

Description

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Zylithe

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