Huge Monstrosity, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 187 (15d12 + 90)
Speed 40 ft., Fly 80 ft.
STR
28 (+9)
DEX
7 (-2)
CON
22 (+6)
INT
1 (-5)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws CON +11, WIS +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Blinded, Charmed, Frightened, Poisoned
Senses Blindsight 30 ft., Tremorsense 60 ft., Passive Perception 9
Languages --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Actions

Multiattack. Carnophage makes two bite attacks.

Bite. Melee Weapon Attack: +14; 18 (2d8 + 9) piercing damage, then 14 (4d6) necrotic damage.  Carnophage regains hit points equal to half the necrotic damage dealt.

Tail. Melee Weapon Attack: +14; 21(6d6) bludgeoning damage.

Decaying Breath (Recharge 5-6). Canophage breathes a putrid cloud of virulent gas.  Each creature in a 15-foot cone must make a DC 17 Constitution saving throw, taking 49 (11d8) necrotic damage on a failed save, or half as much on a successful one.

Legendary Actions

Carnophage can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Carnophage regains spent legendary actions at the start of its turn.

Tail Attack. Carnophage makes a tail attack.

Wing Attack (Costs 2 Actions). Carnophage beats its wings. Each creature within 10 feet of Carnophage must succeed on a DC 20 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone Carnophage can then fly up to half its flying speed.

Habitat: Swamp

TheMarredOracle

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