Large Fiend (Demon), Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 120 (16d10 + 32)
Speed 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
16 (+3)
Skills Acrobatics +6, Intimidation +7, Perception +4
Damage Resistances Cold, Fire, Lightning
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 14
Languages Abyssal, Common
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The chortling marauder makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+ 4) bludgeoning damage.

Contagious Laughter. The chortling marauder releases a cacophony of contagious laughter. Each creature of its choice within 20 feet of it must make a DC14 Wisdom saving throw. On a failed save, the creature becomes frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Summon Jesters (Recharge 5-6). The chortling marauder summons 1d4+2 Laughling Imps to aid it in combat. The summoned imps appear in unoccupied spaces within 30 feet of the marauder. They all gain their own initiative in battle. The summoned imps are friendly towards the marauder and obey its commands.

Previous Versions

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6/28/2023 8:18:10 PM
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7/1/2023 1:23:59 PM
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Monster Tags: Demon

Solarblad3

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