Multiattack. The chortling marauder makes two slam attacks.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+ 4) bludgeoning damage.
Contagious Laughter. The chortling marauder releases a cacophony of contagious laughter. Each creature of its choice within 20 feet of it must make a DC14 Wisdom saving throw. On a failed save, the creature becomes frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Summon Jesters (Recharge 5-6). The chortling marauder summons 1d4+2 Laughling Imps to aid it in combat. The summoned imps appear in unoccupied spaces within 30 feet of the marauder. They all gain their own initiative in battle. The summoned imps are friendly towards the marauder and obey its commands.
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7/1/2023 1:23:59 PM
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